Description
An interview with Jakob Jaskov on designing games for use in schools
Featuring tales by Kira Magrann
100 kinds of trash
It gravitates away from the unfortunately-traditional macho heroes
The Academy Chrysalis history An interview with Jakob JaskovThe Academy was once on the verge of discovering magic that could pierce reality. To protect its hard earned knowledge from the outside world, the school sealed itself within an immense, opalescent bubble, waiting for the day when it could unveil the culmination of its progress. But that day never came, and the school was left to molder within its impenetrable cocoon. You, treasure hunters, have found a way in. The Academy Chrysalis is a game about
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